Island Fortress – Tokens

Here are some of the more cogent considerations I noticed swirling around in the back of my mind as I was developing the tokens (and I’d think they’ll also apply to most of the components). Practicality – To be conscious of production costs, aim for minimum fiddliness and no unnecessary bits. Tokens should ideally make […]

Island Fortress – Cover Development

Playing around To the right is the very first sketch I made – didnt put too much conscious thought into it – just playing to get a sense of atmosphere and ideas for the composition. After some other experiments I pretty quickly decided that a pyramid based composition (as this sketch has) would work well. […]

Shelf Life

Posted on Dec 11, 2011 in Concept Art, Personal project | No Comments

For many years I worked nights at a supermarket packing shelves. I was inspired to create these characters based (not so loosely) on some of the older guys who worked with me. I hope one day to tell a visual story (maybe a comic) with the characters and retell some of the bizarre tales that […]